Based in Santa Rosa, CA

Release date:
July 31, 2013

PC / Mac / Linux


Regular Price:



Sorry Mario Bros is a free 2D platformer which gives Princess Toadstool the ability to jump, and thereby free herself from King Koopa’s castle. The game spans three of Super Mario Bros’ original levels, this time from right to left, as the Princess jumps, stomps, floats, and warps her way from the castle dungeon to the bright and wonderful Mushroom Kingdom.


During the long, slow, iterative process of developing our first real game (The Wild Eternal), @iamagamer_ca announced a game jam centered thematically around strong female protagonists. We had been tossing around this idea that it'd be so easy for Princess Toadstool to escape the original King Koopa's dungeon if she could simply jump, and so we set out to explore that. Development did not end with the game jam, however, and we ended up building out three levels from the original game (with some extra explorable areas). The game tells a fun (short) story, the experience is unique, and we learned a lot. Additionally, the very talented Jonas Kjellberg provided some great reversed and remastered interpretations of Super Mario Bros. original soundtrack.


  • Princess Toadstool can jump!
  • Play backwards through 3 of Super Mario Bros. iconic levels.
  • Reversed and remixed music by Jonas Kjellberg.


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About Ilsanjo

Ilsanjo is an interdependent video game studio, featuring the concerted efforts of brothers Casey and Scott Goodrow, with audio design by Jonas Kjellberg. The studio gets its name from a lake the brothers hiked around during early development meetings for The Wild Eternal.

More information
More information on Ilsanjo, our logo & relevant media are available here.

Sorry Mario Bros Credits

Casey Goodrow
Art & Design, Ilsanjo

Scott Goodrow
Programming & Design, Ilsanjo

Jonas Kjellberg
Composer & Sound Design, Freelancer

presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks